PORTFOLIO / 2026
Open to opportunities

UNITY DEVELOPER · MAKER

Making ideas
feel alive.

Hi, I’m Murtaza (MK) Kanorwala. I build interactive 2D/3D games in Unity and keep a personal archive of the things that inspire me.

BASED IN INDIAINDEPENDENT CREATOR
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GAME DEVELOPMENT✳UNITY & C#✳INTERACTIVE DESIGN✳PERSONAL CURIOSITY✳GAME DEVELOPMENT✳UNITY & C#✳INTERACTIVE DESIGN✳PERSONAL CURIOSITY✳

01 — SELECTED WORK

Built to be played.

A collection of prototypes, game projects, collaborations and experiments.

ALSO IN THE WORKSHOP

Lineball · 3D ball · 2D platformer · 3D battle tank · Doodle Jump clone

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02 — THE PERSON BEHIND THE WORK

BUILT WITH CURIOSITY ✳

Art gave me expression.
Code gave me structure.

I’ve been working as a freelancer, building interactive 2D/3D games using Unity3D with a focus on gameplay systems, physics mechanics, and mobile performance.

Now, I’m looking to transition into a full-time role as a Unity Developer. I’m working toward joining a AAA game studio and building meaningful, high-quality game experiences.

A LITTLE MORE ABOUT ME

Quiet at first.
Curious always.

I can be a little quiet at first, but I’m always listening, thinking deeply, and noticing the details. I care about being kind and dependable, and bring that thoughtfulness into the things I make.

03 — EXPERIENCE & EDUCATION

A little backstory.

From testing games to building them: a path shaped by curiosity and craft.

FREELANCE

Freelance & Various Roles

Unity Developer

Built interactive 2D/3D games in Unity3D with a focus on gameplay systems, physics mechanics, and mobile optimization.

01
2021

Outscal

FullStack Game Development

Completed an intensive game development bootcamp focusing on Unity, C#, game architecture, and version control. Built and published multiple game prototypes, and participated in peer code reviews, design challenges, and industry-led mentorship sessions.

02
EDUCATION

Thakur College of Science & Commerce

B.Sc. Computer Science

Studied data structures, algorithms, OOP, and databases. Built a patient prescription management system for a private clinic using ASP.NET.

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04 — WHAT I BRING

Craft meets
curiosity.

A broad skill span across systems, art, testing and collaboration.

01

Game development

Unity (C#), VR/AR, Ren’Py, gameplay systems, physics simulation, procedural systems, rapid prototyping, mobile optimization, Cinemachine, Shader Graph, UI Toolkit, object pooling.

02

Programming & architecture

OOP, MVC architecture, singletons, event systems, interfaces, debugging, profiling and optimization.

03

Collaboration & QA

GitHub Desktop, Plastic SCM, GitKraken, JIRA, developer-mode debugging, multiplayer stress testing, AI & physics validation, test case design.

04

Design & people

Canva, visual composition, asset sourcing, communication and client interaction. Fluent in English and Hindi; conversational in Gujarati, Arabic and Marathi; learning Chinese.

06 — LET’S MAKE SOMETHING

Have a good
idea?

I’m looking to create meaningful, high-quality game experiences with thoughtful people.

Start a conversation ↗